Built: almost 3 years ago
Size: 17.2 MB
Home page: http://mygui.info/
Summary: MyGUI is a graphical user interface library developed especialy for using with Ogre (http://www.ogre3d.org)
MyGUI, it is a GUI library for Ogre Rendering Engine. We pursue
next targets: GUI have to be fast, flexible and simple in using.
We are working above productivity. We have already own variant
of Overlays for the text and for the simple rectangles, allowing
uniting them in one batch. In the future it is planned some more
modifications for improvement of result.
The library supports plug-ins that allows to use your own widgets,
which can be loaded in realtime. Loading description of the majority
of parameters, from XML files, and as creation skins in process.
Loading skins, layouts, descriptions of a plane of overlapping,
cursors and fonts. Creation of skins in a code. Support of parsing
of some parameters for widget, for management of a condition widget,
for example, at loading from XML.
The interface for use is done as much as possible clear. Use of
delegates, this disappears necessity for inheritance for reception
of messages. In addition: support an alpha effects. The coloring
text in one line. Skins, consisting from unlimited quantity pieces.
Unlimited quantity of widget condition's (for developers).
This package contains ImageSetViewer and LayoutEditor.
List of contributors:
- Rebuilt for gcc5 C++11 ABI.
- rebuild with boost 1.57.0
- Rebuilt with new libogre