Sisyphus repository
Last update: 2018-10-17 04:07:00 +0400 | SRPMs: 18649 | Sign in or Sign up
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Sisyphus: 0.13.1-alt2.hg20140702
p8: 0.13.1-alt1.hg20140702
p7: 0.12-alt3.svn20130203
t7: 0.12-alt3.svn20130203
Platform6: 0.11.1-alt1.svn20101006.1
t6: 0.11.1-alt1.svn20101006.1

Group :: Graphics
Source RPM: ode

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Current version: 0.13.1-alt2.hg20140702
Built: 5 months ago
Size: 1.95 MB
Repocop status: ok

Home page:

License: LGPLv2.1+
Summary: The Open Dynamics Engine (ODE)

ODE is an open source, high performance library for simulating rigid
body dynamics. It is fully featured, stable, mature and platform
independent with an easy to use C/C++ API. It has advanced joint types
and integrated collision detection with friction. ODE is useful for
simulating vehicles, objects in virtual reality environments and virtual
creatures. It is currently used in many computer games, 3D authoring
tools and simulation tools.

Current maintainer: Aleksei Nikiforov

List of contributors: ACL: List of rpms provided by this srpm:
  • libode
  • libode-debuginfo
  • libode-devel
  • libode-devel-doc
  • ode-demos
  • ode-demos-debuginfo
Recent changes (last three changelog entries):

2018-05-23 Aleksei Nikiforov <darktemplar at> 0.13.1-alt2.hg20140702

    - Fixed build with new toolchain.

2014-07-07 Eugeny A. Rostovtsev (REAL) <real at> 0.13.1-alt1.hg20140702

    - Version 0.13.1

2014-06-05 Eugeny A. Rostovtsev (REAL) <real at> 0.13-alt1.svn20140203

    - Version 0.13

© 2009–2018 Igor Zubkov