Package scummvm: Information

    Source package: scummvm
    Version: 2.2.0-alt2
    Build time:  Jun 4, 2021, 05:01 PM in the task #269249
    Category: Games/Adventure
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    License: GPLv2
    Summary: Graphic adventure game interpreter
    Description: 
    ScummVM is a collection of interpreters, capable of emulating several
    adventure game engines. ScummVM mainly supports games created using
    SCUMM (Script Creation Utility for Maniac Mansion), used in various
    LucasArts games such as Monkey Island, Day of the Tentacle, and others.

    List of RPM packages built from this SRPM:
    scummvm (x86_64, ppc64le, i586, armh, aarch64)
    scummvm-debuginfo (x86_64, ppc64le, i586, armh, aarch64)

    Maintainer: George V. Kouryachy


      1. libreadline-devel
      2. git-core
      3. libmad-devel
      4. libgtk+3-devel
      5. libmpeg2-devel
      6. libtheora-devel
      7. libcurl-devel
      8. libSDL_net-devel
      9. libjpeg-devel
      10. liba52-devel
      11. libfaad-devel
      12. libalsa-devel
      13. libvorbis-devel
      14. libflac-devel
      15. libfluidsynth-devel
      16. gcc-c++

    Last changed


    May 28, 2021 George V. Kouryachy 2.2.0-alt2
    - Build with fluidsynth 2.2.1
    Oct. 4, 2020 George V. Kouryachy 2.2.0-alt1
    - Autobuild version bump to 2.2.0
    April 26, 2020 George V. Kouryachy 2.1.1-alt1
    - Autobuild version bump to 2.1.1
    - Apply gentoo patch