Package glslang: Information
Source package: glslang
Version: 8.13.3743-alt1
Build time: Aug 7, 2020, 08:31 PM in the task #255691
Category: Development/C++
Report package bugLicense: BSD
Summary: OpenGL and OpenGL ES shader front end and validator
Description:
glslang is the official reference compiler front end for the OpenGL ES and OpenGL shading languages. It implements a strict interpretation of the specifications for these languages. spirv-remap is a utility to improve compression of SPIR-V binary files via entropy reduction, plus optional stripping of debug information and load/store optimization. It transforms SPIR-V to SPIR-V, remapping IDs. The resulting modules have an increased ID range (IDs are not as tightly packed around zero), but will compress better when multiple modules are compressed together, since compressor's dictionary can find better cross module commonality.
List of RPM packages built from this SRPM:
glslang (x86_64, ppc64le, i586, armh, aarch64)
glslang-devel (x86_64, ppc64le, i586, armh, aarch64)
libglslang0 (x86_64, ppc64le, i586, armh, aarch64)
glslang (x86_64, ppc64le, i586, armh, aarch64)
glslang-devel (x86_64, ppc64le, i586, armh, aarch64)
libglslang0 (x86_64, ppc64le, i586, armh, aarch64)
Maintainer: Konstantin Lepikhov
Last changed
June 4, 2020 Konstantin Lepikhov 8.13.3743-alt1
- stable release April 27, 2020 (8.13.3743). - update -alt patches. - added cmake files.
Aug. 29, 2019 Konstantin Lepikhov 7.12.3352-alt1
- stable release August 20, 2019 (7.12.3352). - added strict dependency to spirv-tools.
May 3, 2019 Konstantin Lepikhov 7.11.3188-alt2
- Try to fix build w/ shared libspirv-tools.