Package glslang: Information

Source package: glslang
Version: 8.13.3743-alt1
Build time:  Aug 7, 2020, 08:31 PM in the task #255691
Category: Development/C++
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License: BSD
Summary: OpenGL and OpenGL ES shader front end and validator
glslang is the official reference compiler front end for the OpenGL
ES and OpenGL shading languages. It implements a strict
interpretation of the specifications for these languages.

spirv-remap is a utility to improve compression of SPIR-V binary
files via entropy reduction, plus optional stripping of debug
information and load/store optimization. It transforms SPIR-V to
SPIR-V, remapping IDs. The resulting modules have an increased ID
range (IDs are not as tightly packed around zero), but will compress
better when multiple modules are compressed together, since
compressor's dictionary can find better cross module commonality.

List of rpms provided by this srpm:
glslang (x86_64, ppc64le, i586, armh, aarch64)
glslang-devel (x86_64, ppc64le, i586, armh, aarch64)
libglslang0 (x86_64, ppc64le, i586, armh, aarch64)

Maintainer: Konstantin Lepikhov

    1. python3-devel
    2. gcc-c++
    3. cmake
    4. libspirv-tools-devel = 2020.3

Last changed

June 4, 2020 Konstantin Lepikhov 8.13.3743-alt1
- stable release April 27, 2020 (8.13.3743).
- update -alt patches.
- added cmake files.
Aug. 29, 2019 Konstantin Lepikhov 7.12.3352-alt1
- stable release August 20, 2019 (7.12.3352).
- added strict dependency to spirv-tools.
May 3, 2019 Konstantin Lepikhov 7.11.3188-alt2
- Try to fix build w/ shared libspirv-tools.