Package DirectXShaderCompiler: Information
Source package: DirectXShaderCompiler
Version: 1.6.2112-alt0.4.g6f204c7
Build time: Feb 7, 2023, 12:00 PM in the task #311755
Category: Development/C++
Report package bugLicense: Apache-2.0 with LLVM-exception
Summary: DirectX Shader Compiler
Description:
The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
List of RPM packages built from this SRPM:
libdxcompiler-devel (x86_64, i586, aarch64)
libdxcompiler-devel-debuginfo (x86_64, i586, aarch64)
libdxcompiler3 (x86_64, i586, aarch64)
libdxcompiler3-debuginfo (x86_64, i586, aarch64)
libdxcompiler-devel (x86_64, i586, aarch64)
libdxcompiler-devel-debuginfo (x86_64, i586, aarch64)
libdxcompiler3 (x86_64, i586, aarch64)
libdxcompiler3-debuginfo (x86_64, i586, aarch64)
Maintainer: Konstantin Lepikhov
Last changed
Nov. 25, 2022 Konstantin Lepikhov 1.6.2112-alt0.4.g6f204c7
- Compile w/ gcc9. - Add clang support (still doesn't compile).
Nov. 25, 2022 Konstantin Lepikhov 1.6.2112-alt0.3.g6f204c7
- Added some fixes from upstream: + Fix-incorrect-REGDB_E_CLASSNOTREG-value + DxbcConverter-Fix-corruption-of-ICB-integer-values - Enable aarch64.
Nov. 23, 2022 Konstantin Lepikhov 1.6.2112-alt0.2.g6f204c7
- Disable LTO (cause problems on ix86). - Set cmake release target.