Package DirectXShaderCompiler: Information

    Source package: DirectXShaderCompiler
    Version: 1.6.2112-alt0.4.g6f204c7
    Build time:  Feb 7, 2023, 12:00 PM in the task #311755
    Category: Development/C++
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    License: Apache-2.0 with LLVM-exception
    Summary: DirectX Shader Compiler
    Description: 
    The DirectX Shader Compiler project includes a compiler and related tools used
    to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate
    Language (DXIL) representation. Applications that make use of DirectX for
    graphics, games, and computation can use it to generate shader programs.

    List of RPM packages built from this SRPM:
    libdxcompiler-devel (x86_64, i586, aarch64)
    libdxcompiler-devel-debuginfo (x86_64, i586, aarch64)
    libdxcompiler3 (x86_64, i586, aarch64)
    libdxcompiler3-debuginfo (x86_64, i586, aarch64)

    Maintainer: Konstantin Lepikhov

    List of contributors:
    Konstantin Lepikhov

      1. gcc9-c++
      2. git-core
      3. libstdc++9-devel
      4. ninja-build
      5. spirv-headers
      6. cmake
      7. python3-devel
      8. libspirv-tools-devel

    Last changed


    Nov. 25, 2022 Konstantin Lepikhov 1.6.2112-alt0.4.g6f204c7
    - Compile w/ gcc9.
    - Add clang support (still doesn't compile).
    Nov. 25, 2022 Konstantin Lepikhov 1.6.2112-alt0.3.g6f204c7
    - Added some fixes from upstream:
      + Fix-incorrect-REGDB_E_CLASSNOTREG-value
      + DxbcConverter-Fix-corruption-of-ICB-integer-values
    - Enable aarch64.
    Nov. 23, 2022 Konstantin Lepikhov 1.6.2112-alt0.2.g6f204c7
    - Disable LTO (cause problems on ix86).
    - Set cmake release target.