Package DirectXShaderCompiler: Information
Source package: DirectXShaderCompiler
Version: 1.7.2212.1-alt0.3
Build time: Nov 1, 2023, 08:12 PM
Category: Development/C++
Report package bugLicense: Apache-2.0 with LLVM-exception
Summary: DirectX Shader Compiler
Description:
The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate Language (DXIL) representation. Applications that make use of DirectX for graphics, games, and computation can use it to generate shader programs.
List of RPM packages built from this SRPM:
DirectXShaderCompiler (e2kv6, e2kv5, e2kv4, e2k)
DirectXShaderCompiler-debuginfo (e2kv6, e2kv5, e2kv4, e2k)
DirectXShaderCompiler (e2kv6, e2kv5, e2kv4, e2k)
DirectXShaderCompiler-debuginfo (e2kv6, e2kv5, e2kv4, e2k)
Maintainer: Konstantin Lepikhov
Last changed
March 26, 2023 Michael Shigorin 1.7.2212.1-alt0.3
- E2K: update/adjust build scripts.
March 21, 2023 Konstantin Lepikhov 1.7.2212.1-alt0.2
- Use special rev of dx headers to compile. - Don't pack library separately due upstream changes and soname removal.
March 20, 2023 Konstantin Lepikhov 1.7.2212.1-alt0.1
- Updated to v1.7.2212.1. - BR: add directx-headers.