Package vcmi: Information

    Source package: vcmi
    Version: 0.99-alt0.M80P.1
    Build time:  Nov 28, 2016, 07:04 AM in the task #173566
    Category: Games/Strategy
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    License: GPLv2+
    Summary: Open-source project aiming to reimplement HMM3:WoG game engine
    Description: 
    The purpose of VCMI project is to rewrite entire HOMM 3: WoG engine from
    scratch, giving it new and extended possibilities. We hope to support
    mods and new towns already made by fans but abandoned because of game
    code limitations.
    
    VCMI is fan-made open-source project in progress. We already allow
    support for maps of any sizes, higher resolutions and extended engine
    limits. However, although working, the game is not finished. There are
    still many features and functionalities to add, both old and brand new.
    
    As yet VCMI is not standalone program, it uses Wake of Gods files and
    graphics. You need to install WoG before running VCMI.

    List of rpms provided by this srpm:
    vcmi (x86_64, i586)
    vcmi-debuginfo (x86_64, i586)

    Maintainer: Anton Midyukov


      1. libminizip-devel
      2. doxygen
      3. pkgconfig(libavcodec)
      4. pkgconfig(libavdevice)
      5. pkgconfig(libavformat)
      6. pkgconfig(libavresample)
      7. pkgconfig(libavutil)
      8. pkgconfig(libpostproc)
      9. pkgconfig(libswscale)
      10. libSDL2-devel
      11. libSDL2_image-devel
      12. libSDL2_mixer-devel
      13. libSDL2_ttf-devel
      14. gcc-c++
      15. qt5-base-devel
      16. rpm-macros-cmake
      17. boost-asio-devel
      18. boost-devel
      19. boost-filesystem-devel
      20. boost-interprocess-devel
      21. boost-locale-devel
      22. boost-program_options-devel
      23. zlib-devel
      24. cmake

    Last changed


    Nov. 27, 2016 Igor Vlasenko 0.99-alt0.M80P.1
    - backport
    Nov. 2, 2016 Anton Midyukov 0.99-alt1
    - New version 0.99
    March 3, 2016 Anton Midyukov 0.98h-alt1
    - New version.