Package gamemode: Information

    Source package: gamemode
    Version: 1.6.1-alt1
    Build time:  Feb 25, 2021, 07:18 PM in the task #266614
    Category: Games/Other
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    License: BSD
    Summary: Optimise Linux system performance on demand
    Description: 
    GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS and/or a game process.
    
    GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is now host to a range of optimisation features and configurations.
    
    Currently GameMode includes support for optimisations including:
    - CPU governor
    - I/O priority
    - Process niceness
    - Kernel scheduler (SCHED_ISO)
    - Screensaver inhibiting
    - GPU performance mode (NVIDIA and AMD), GPU overclocking (NVIDIA)
    - Custom scripts

    List of rpms provided by this srpm:
    gamemode (x86_64, ppc64le, i586, armh, aarch64)
    gamemode-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
    libgamemode-devel (x86_64, ppc64le, i586, armh, aarch64)
    libgamemode0 (x86_64, ppc64le, i586, armh, aarch64)
    libgamemode0-debuginfo (x86_64, ppc64le, i586, armh, aarch64)

    Maintainer: Nazarov Denis

    List of contributors:
    Nazarov Denis

      1. libstdc++-devel
      2. meson
      3. libsystemd-devel
      4. libinih-devel >= r53
      5. libdbus-devel
      6. cmake

    Last changed


    Feb. 19, 2021 Nazarov Denis 1.6.1-alt1
    - Version 1.6.1
    Sept. 11, 2020 Nazarov Denis 1.6-alt1
    - Version 1.6
    March 4, 2020 Nazarov Denis 1.5.1-alt1
    - Version 1.5.1
    - Use shared inih library