Package godot: Information

Source package: godot
Version: 3.1-alt1
Build time:  Jul 14, 2021, 05:05 PM
 in the task #278085
Category: Development/Tools
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License: MIT/X Consortium 
Summary:  Godot Engine - Multi-platform 2D and 3D game engine
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D
games from a unified interface. It provides a comprehensive set of common tools,
so that users can focus on making games without having to reinvent the wheel.
Games can be exported in one click to a number of platforms, including the major
desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and
web-based (HTML5) platforms.
List of rpms provided by this srpm: 
godot (x86_64, ppc64le, i586, armh, aarch64)
godot-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
godot-runner (x86_64, ppc64le, i586, armh, aarch64)
godot-runner-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
godot-server (x86_64, ppc64le, i586, armh, aarch64)
godot-server-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
Maintainer: Sergey Bubnov
List of contributors: 
Sergey Bubnov
Igor Vlasenko
Last changes:
March 16, 2019 Sergey Bubnov 3.1-alt1
- 3.1-stable
Jan. 2, 2019 Sergey Bubnov 3.0.6-alt3
- fix for zstd-1.3.8
Oct. 6, 2018 Igor Vlasenko 3.0.6-alt2
- NMU: merged features from autoimports build:
  * added runner binary and subpackage
  * added server binary and subpackage
  * added patch for armv7hl
- removed ExclusiveArch:
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