Package radius-engine: Information

    Source package: radius-engine
    Version: 1.1-alt1_8
    Build time:  Feb 9, 2017, 02:41 AM in the task #177863
    Category: System/Libraries
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    License: MIT
    Summary: A Lua based real-time 2D graphics game engine
    Description: 
    Radius Engine is a Lua script-based real-time 2D graphics engine designed for
    rapidly prototyping games. Built on top of SDL and OpenGL, games made with
    Radius Engine are portable to both Windows and Linux.

    List of rpms provided by this srpm:
    radius-engine (x86_64, i586)
    radius-engine-debuginfo (x86_64, i586)
    radius-engine-devel (x86_64, i586)

    Maintainer: Igor Vlasenko


      1. /proc
      2. liblua5.1-devel
      3. autoconf-common
      4. libGL-devel
      5. libGLU-devel
      6. libSDL-devel
      7. libSDL_sound-devel
      8. libphysfs-devel
      9. libpng-devel
      10. zlib-devel
      11. libtool-common

    Last changed


    Feb. 8, 2017 Igor Vlasenko 1.1-alt1_8
    - converted for ALT Linux by srpmconvert tools
    Feb. 22, 2013 Igor Vlasenko 1.1-alt1_2
    - update to new release by fcimport
    Oct. 8, 2012 Eugeny A. Rostovtsev 1.1-alt1_1.1
    - Rebuilt with libpng15