Package libbox2d: Information

    Source package: libbox2d
    Version: 2.4.1-alt1.1
    Build time:  Jul 15, 2021, 03:54 PM
    Category: System/Libraries
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    License: MIT
    Summary: A 2D physics engine for games
    Description: 
    Box2D is a 2D rigid body simulation library for games. Programmers can use it
    in their games to make objects move in believable ways and make the game world
    more interactive. From the game's point of view a physics engine is just
    a system for procedural animation.
    
    Box2D is written in portable C++. Most of the types defined in the engine begin
    with the b2 prefix. Hopefully this is sufficient to avoid name clashing with
    your game engine.

    List of RPM packages built from this SRPM:
    libbox2d (e2kv5, e2kv4, e2k)
    libbox2d-debuginfo (e2kv5, e2kv4, e2k)
    libbox2d-devel (e2kv5, e2kv4, e2k)

    Maintainer: Arseny Maslennikov


      1. libxkbfile-devel
      2. doxygen
      3. gcc-c++
      4. libXScrnSaver-devel
      5. libXcomposite-devel
      6. libXcursor-devel
      7. cmake
      8. libXdmcp-devel
      9. libXft-devel
      10. libXinerama-devel
      11. libXpm-devel
      12. libXrandr-devel
      13. libXt-devel
      14. libXtst-devel
      15. libXv-devel

    Last changed


    June 4, 2021 Arseny Maslennikov 2.4.1-alt1.1
    - NMU: spec: adapted to new cmake macros.
    Feb. 13, 2021 George V. Kouryachy 2.4.1-alt1
    - Submajor version update
    - Upstream switch to GH
    June 11, 2019 Vitaly Lipatov 2.1.2-alt2.1
    - NMU: fix build