Package libbox2d: Information
Source package: libbox2d
Version: 2.4.1-alt1.1
Build time: Jul 15, 2021, 03:54 PM
Category: System/Libraries
Report package bugHome page: http://www.box2d.org
License: MIT
Summary: A 2D physics engine for games
Description:
Box2D is a 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the game world more interactive. From the game's point of view a physics engine is just a system for procedural animation. Box2D is written in portable C++. Most of the types defined in the engine begin with the b2 prefix. Hopefully this is sufficient to avoid name clashing with your game engine.
List of RPM packages built from this SRPM:
libbox2d (e2kv5, e2kv4, e2k)
libbox2d-debuginfo (e2kv5, e2kv4, e2k)
libbox2d-devel (e2kv5, e2kv4, e2k)
libbox2d (e2kv5, e2kv4, e2k)
libbox2d-debuginfo (e2kv5, e2kv4, e2k)
libbox2d-devel (e2kv5, e2kv4, e2k)
Maintainer: Arseny Maslennikov
Last changed
June 4, 2021 Arseny Maslennikov 2.4.1-alt1.1
- NMU: spec: adapted to new cmake macros.
Feb. 13, 2021 George V. Kouryachy 2.4.1-alt1
- Submajor version update - Upstream switch to GH
June 11, 2019 Vitaly Lipatov 2.1.2-alt2.1
- NMU: fix build