Package DirectXShaderCompiler: Information

Source package: DirectXShaderCompiler
Version: 1.7.2212.1-alt0.3
Latest version according to Repology
Build time:  Mar 26, 2023, 09:16 PM in the task #317499
Category: Development/C++
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License: Apache-2.0 with LLVM-exception
Summary: DirectX Shader Compiler
Description: 
The DirectX Shader Compiler project includes a compiler and related tools used
to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate
Language (DXIL) representation. Applications that make use of DirectX for
graphics, games, and computation can use it to generate shader programs.

List of rpms provided by this srpm:
DirectXShaderCompiler (x86_64, i586, aarch64)
DirectXShaderCompiler-debuginfo (x86_64, i586, aarch64)

Maintainer: Konstantin Lepikhov


ACL:
Konstantin Lepikhov
@everybody

    1. cmake
    2. python3-devel
    3. git-core
    4. ninja-build
    5. libspirv-tools-devel
    6. gcc-c++
    7. spirv-headers

Last changed


March 26, 2023 Michael Shigorin 1.7.2212.1-alt0.3
- E2K: update/adjust build scripts.
March 21, 2023 Konstantin Lepikhov 1.7.2212.1-alt0.2
- Use special rev of dx headers to compile.
- Don't pack library separately due upstream changes and soname removal.
March 20, 2023 Konstantin Lepikhov 1.7.2212.1-alt0.1
- Updated to v1.7.2212.1.
- BR: add directx-headers.