Package amphetamine: Specfile
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 | Name: amphetamine Version: 0.8.10 Release: alt6 %define dataver 0.8.6 Summary: Amphetamine is a cool Jump'n Run game License: GPL Group: Games/Arcade Source0: %name-%version.tar.bz2 Source1: %name-data-%dataver.tar.bz2 Source2: %name-icons.tar.bz2 Source3: amphetamine.desktop Patch: amphetamine-%version-eols_at_eofs.patch.bz2 Packager: Michael Shigorin <mike@altlinux.org> # Automatically added by buildreq on Sun Oct 05 2008 BuildRequires: gcc-c++ libSDL-devel libXpm-devel libXt-devel Summary(ru_RU.UTF-8): Amphetamine -- забавная бродилка %description Amphetamine is a 2D jump'n'run shooter in the tradition of Super Mario Bros and other classics. But it has unique features: - Fast 256 colour graphics - Seven weapons: fight with arrow and bow, a scie, fire hands, etc. - Never seen graphics (in this genre) such as coronas (remember Unreal), dynamic coloured lightning, fogging, semitransparence and much more... - Raging fights against 11 bloodsucking monsters which themselves have several killing powers. - Cryptic labyrinths - definitely not boring shoot'em'up! %description -l ru_RU.UTF-8 Amphetamine -- двумерная бродилка в стиле Super Mario Bros и подобной классики. Уникальные особенности: - Быстрая 256-цветная графика - Семь видов оружия - Невиданные (для этого жанра) эффекты вроде сияния (помните Unreal?), динамического освещения, дымки, полупрозрачности и многого другого... - Схватки с 11-ю видами противников, которые и сами способны уложить вас более чем одним способом - Загадочные лабиринты -- определенно не тупая стрелялка! %prep %setup -a2 %patch -p1 sed -i -e 's,/usr/local,%_datadir,g' -e 's,-O9,-O3,' Makefile sed -i -e 's,/usr/local,%_datadir,g' src/System.hpp %build %make_build %install mkdir -p %buildroot{%_gamesdatadir,%_menudir} tar -C %buildroot%_gamesdatadir -jxf %SOURCE1 install -pD -c -s amph %buildroot%_gamesbindir/amph install -pD amph.xpm %buildroot%_niconsdir/%name.xpm install -pD amphetamine-icons/amph-16.png %buildroot%_liconsdir/%name.png install -pD amphetamine-icons/amph-32.png %buildroot%_niconsdir/%name.png install -pD amphetamine-icons/amph-48.png %buildroot%_miconsdir/%name.png install -pD %SOURCE3 %buildroot%_desktopdir/%name.desktop %files %doc BUGS ChangeLog NEWS README %_gamesdatadir/amph/ %_niconsdir/%name.* %_miconsdir/%name.* %_liconsdir/%name.* %_gamesbindir/* %_desktopdir/* %changelog * Wed Jul 26 2017 Michael Shigorin <mike@altlinux.org> 0.8.10-alt6 - E2K: -O9 is an error - dropped stale Url: (looks like there's none by now) - converted spec to UTF-8 * Sun Jul 26 2009 Michael Shigorin <mike@altlinux.org> 0.8.10-alt5 - applied repocop patch * Thu Dec 04 2008 Michael Shigorin <mike@altlinux.org> 0.8.10-alt4 - applied repocop patch * Sun Oct 05 2008 Michael Shigorin <mike@altlinux.org> 0.8.10-alt3 - fixed build requires - fixed broken description translations' charset - replaced debian menufile with debian freedesktop file - spec cleanup * Fri Mar 28 2008 Sergey Balbeko <balbeko@altlinux.org> 0.8.10-alt2 - Rebuild with xorg & etc. * Wed Oct 19 2005 Michael Shigorin <mike@altlinux.org> 0.8.10-alt1 - updated Url - removed COPYING, INSTALL (package has all the needed info) - added menu icons (#4709); thanks Anton Farygin (rider@) - spec cleanup * Tue Jan 18 2005 ALT QA Team Robot <qa-robot@altlinux.org> 0.8.10-alt0.2.1 - Rebuilt with libstdc++.so.6. * Sat Nov 09 2002 Michael Shigorin <mike@altlinux.ru> 0.8.10-alt0.2 - initial build for ALT Linux |