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Last updated at Fri, 24 Jul 2020 14:09:54 +0000 | SRPMs: 23485
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  • 0.6-alt4.qa2
  • 0.6-alt4.qa2
  • 0.6-alt4.qa2
  • 0.6-alt4.qa1
  • 0.6-alt4.qa1
  • 0.6-alt4.qa1
Group :: Sound
Source RPM: bonk
Current version: 0.6-alt4.qa2
Built: almost 5 years ago
Rebuilt: almost 5 years ago
Size: 21.5 KB
Repocop status: ok
Home page:

License: GPLv2+
Summary: Bonk lossy/lossless audio coder

Bonk is a high quality audio compression program. It can operate in
either lossless or lossy mode. In lossless mode, the exact original WAV
file can be recovered from the compressed file. In lossy mode, some
information is discarded in the compressed file, yielding a much higher
compression ratio. The information discarded is perceptually
unimportant, and the result should be a *perceptually* lossless
encoding. Bonk can compress some types of sounds more than others, so
the actual bit-rate achieved varies.
In lossy mode, it can compress some types of sound to as low as 95 kbps
(a compression ration of 14:1) while maintaining perceptually lossless
CD quality stereo. In general, the compression ratio achieved by Bonk
is slightly higher than that achieved using the more common MP3 format,
for equivalent sound quality. In particular it copes with transients
(eg clapping, drum beats) better. Performance on purely tonal sound is
roughly equivalent to MP3.
In lossless mode the compression ratio is typically around 2:1.

Current maintainer: Nobody

List of contributors: ACL: List of rpms provided by this srpm:
  • bonk
  • bonk-debuginfo
Recent changes (last three changelog entries):

2016-04-11 Gleb Fotengauer-Malinovskiy 0.6-alt4.qa2

    - Rebuilt for gcc5 C++11 ABI.

2013-04-15 Dmitry V. Levin 0.6-alt4.qa1

    - NMU: rebuilt for debuginfo.

2008-12-27 Alexander Czumaczenko 0.6-alt4

    - fixed build with g++ 4.3
The Geyser project is based on code from Prometheus2.0, which had been made available under the MIT License.