Package cal3d: Information

Source package: cal3d
Version: 0.11.0-alt5_22
Latest version according to Repology
Build time:  Apr 14, 2022, 10:46 PM in the task #298453
Category: System/Libraries
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License: LGPLv2+
Summary: A skeletal based character animation library
Description: 
Cal3D is a skeletal based character animation library. It is platform-
independent and not bound to a specific graphic API. Originally designed to
be used in a 3d client for the Worldforge project (www.worldforge.org)
it evolved into a stand-alone product that can be used in many different
projects.

List of rpms provided by this srpm:
libcal3d-devel (x86_64, ppc64le, aarch64)
libcal3d-devel-debuginfo (x86_64, ppc64le, aarch64)
libcal3d12 (x86_64, ppc64le, aarch64)
libcal3d12-debuginfo (x86_64, ppc64le, aarch64)

Maintainer: Igor Vlasenko

List of contributors:
Igor Vlasenko
Michael Shigorin

ACL:
Igor Vlasenko
@everybody

    1. gcc-c++
    2. /usr/bin/blender
    3. rpm-macros-generic-compat
    4. docbook-utils
    5. doxygen
    6. valgrind

Last changed


April 14, 2022 Igor Vlasenko 0.11.0-alt5_22
- update by mgaimport
Sept. 11, 2020 Michael Shigorin 0.11.0-alt5_18
- ExclusiveArch: 64-bit ones (following blender)
Oct. 5, 2019 Michael Shigorin 0.11.0-alt4_18
- avoid valgrind on more arches
  + proper ALT way is through rpm-macros-valgrind though