Package cal3d: Information

    Source package: cal3d
    Version: 0.11.0-alt5_22
    Latest version according to Repology
    Build time:  Apr 14, 2022, 10:46 PM in the task #298453
    Category: System/Libraries
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    License: LGPLv2+
    Summary: A skeletal based character animation library
    Description: 
    Cal3D is a skeletal based character animation library. It is platform-
    independent and not bound to a specific graphic API. Originally designed to
    be used in a 3d client for the Worldforge project (www.worldforge.org)
    it evolved into a stand-alone product that can be used in many different
    projects.

    List of rpms provided by this srpm:
    libcal3d-devel (x86_64, ppc64le, aarch64)
    libcal3d-devel-debuginfo (x86_64, ppc64le, aarch64)
    libcal3d12 (x86_64, ppc64le, aarch64)
    libcal3d12-debuginfo (x86_64, ppc64le, aarch64)

    Maintainer: Igor Vlasenko

    List of contributors:
    Igor Vlasenko
    Michael Shigorin

    ACL:
    Igor Vlasenko
    @everybody

      1. /usr/bin/blender
      2. docbook-utils
      3. doxygen
      4. rpm-macros-generic-compat
      5. valgrind
      6. gcc-c++

    Last changed


    April 14, 2022 Igor Vlasenko 0.11.0-alt5_22
    - update by mgaimport
    Sept. 11, 2020 Michael Shigorin 0.11.0-alt5_18
    - ExclusiveArch: 64-bit ones (following blender)
    Oct. 5, 2019 Michael Shigorin 0.11.0-alt4_18
    - avoid valgrind on more arches
      + proper ALT way is through rpm-macros-valgrind though