Package glm: Information

    Source package: glm
    Version: 0.9.9.8-alt1
    Latest version according to Repology
    Build time:  Nov 2, 2021, 04:12 PM in the task #288738
    Category: Development/C++
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    License: MIT
    Summary: GLM is a header only C++ mathematics library for graphics software based on the GLSL specification
    Description: 
    C++ library for OpenGL GLSL type-based mathematics OpenGL Mathematics
    (GLM) is a header only C++ mathematics library for graphics software
    based on the OpenGL Shading Language (GLSL) specification.
    
    GLM provides classes and functions designed and implemented with the
    same naming conventions and functionalities as GLSL, so that when a
    programmer knows GLSL, he knows GLM as well, which makes it easy to use.
    
    This project isn't limited to GLSL features. An extension system, based
    on the GLSL extension conventions, provides extended capabilities:
    matrix transformations, quaternions, half-based types, random nums, etc.

    List of rpms provided by this srpm:
    libglm-devel (noarch)
    libglm-devel-doc (noarch)

    Maintainer: Igor Vlasenko


    ACL:
    George V. Kouryachy
    @everybody

      1. cmake
      2. ctest
      3. gcc-c++

    Last changed


    Nov. 2, 2021 Igor Vlasenko 0.9.9.8-alt1
    - NMU: new version 0.9.9.8 (closes: #41200)
    April 27, 2021 Arseny Maslennikov 0.9.9.6-alt1.1
    - NMU: spec: adapted to new cmake macros.
    March 24, 2020 Anton Midyukov 0.9.9.6-alt1
    - new version 0.9.9.6