Package glm: Information
Source package: glm
Version: 0.9.9.8-alt1
Build time: Nov 2, 2021, 04:12 PM in the task #288738
Category: Development/C++
Report package bugHome page: http://glm.g-truc.net/
License: MIT
Summary: GLM is a header only C++ mathematics library for graphics software based on the GLSL specification
Description:
C++ library for OpenGL GLSL type-based mathematics OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities as GLSL, so that when a programmer knows GLSL, he knows GLM as well, which makes it easy to use. This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, half-based types, random nums, etc.
Maintainer: Igor Vlasenko
List of contributors:
Igor Vlasenko
Arseny Maslennikov
Anton Midyukov
George V. Kouryachy
Ivan Ovcherenko
Igor Vlasenko
Arseny Maslennikov
Anton Midyukov
George V. Kouryachy
Ivan Ovcherenko
Last changed
Nov. 2, 2021 Igor Vlasenko 0.9.9.8-alt1
- NMU: new version 0.9.9.8 (closes: #41200)
April 27, 2021 Arseny Maslennikov 0.9.9.6-alt1.1
- NMU: spec: adapted to new cmake macros.
March 24, 2020 Anton Midyukov 0.9.9.6-alt1
- new version 0.9.9.6