Package glm: Information

  • Default inline alert: Version in the repository: 0.9.9.8-alt1

Source package: glm
Version: 0.9.9.6-alt1
Latest version according to Repology
Build time:  Mar 24, 2020, 08:04 PM in the task #248387
Category: Development/C++
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License: MIT
Summary: GLM is a header only C++ mathematics library for graphics software based on the GLSL specification
Description: 
C++ library for OpenGL GLSL type-based mathematics OpenGL Mathematics
(GLM) is a header only C++ mathematics library for graphics software
based on the OpenGL Shading Language (GLSL) specification.

GLM provides classes and functions designed and implemented with the
same naming conventions and functionalities as GLSL, so that when a
programmer knows GLSL, he knows GLM as well, which makes it easy to use.

This project isn't limited to GLSL features. An extension system, based
on the GLSL extension conventions, provides extended capabilities:
matrix transformations, quaternions, half-based types, random nums, etc.

List of rpms provided by this srpm:
libglm-devel (noarch)
libglm-devel-doc (noarch)

Maintainer: Anton Midyukov


ACL:
George V. Kouryachy
@everybody

    1. cmake
    2. ctest
    3. gcc-c++

Last changed


March 24, 2020 Anton Midyukov 0.9.9.6-alt1
- new version 0.9.9.6
Feb. 22, 2018 George V. Kouryachy 0.9.8.5-alt2
- Fix build with GCC7
Aug. 25, 2017 George V. Kouryachy 0.9.8.5-alt1
- Autobuild version bump to 0.9.8.5