Package gzdoom: Information

  • Default inline alert: Version in the repository: 4.11.1-alt2

Source package: gzdoom
Version: 4.6.1-alt3
Latest version according to Repology
Build time:  Aug 27, 2021, 11:02 AM in the task #283951
Category: Games/Arcade
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Home page: http://zdoom.org

License: GPLv2+
Summary: Enhanced Doom engine
Description: 
GZDoom is a Doom source port based on ZDoom. It features an OpenGL renderer
and lots of new features, among them:
- 3D floors
- Dynamic lights
- Quake2/Unreal style skyboxes
- True color texture support
- Model support (limited at the moment)

Warning! Make sure to place WAD files to /usr/share/doom/

List of rpms provided by this srpm:
gzdoom (x86_64)

Maintainer: Artyom Bystrov

List of contributors:
Artyom Bystrov

ACL:
Artyom Bystrov
@everybody

    1. glslang-devel
    2. libmpg123-devel
    3. libgme-devel
    4. nasm
    5. libGLU-devel
    6. libogg-devel
    7. libgomp5-devel
    8. flac
    9. libopenal1-devel
    10. libSDL2-devel
    11. ImageMagick-tools
    12. libpng-devel
    13. rpm-macros-cmake
    14. gcc-c++
    15. libtimidity-devel
    16. bzip2
    17. cmake
    18. xz
    19. libvorbis-devel
    20. zlib-devel
    21. libjpeg-devel
    22. zmusic-devel
    23. libfluidsynth-devel
    24. libspirv-tools-devel
    25. libsndfile-devel

Last changed


Aug. 27, 2021 Artyom Bystrov 4.6.1-alt3
- disable link-time optimization;
- delete "Packager" tag
Aug. 10, 2021 Artyom Bystrov 4.6.1-alt1
- Update version to 4.6.1
- Add patch for fixing paths for soundfont (thx to jan@ FROM aur)
- Add fluid-soundfont in Requires list
May 29, 2021 Artyom Bystrov 4.6.0-alt1
- Widescreen graphics for Heretic and Hexen
- Sprite shadows like in the Build engine. Both in software and hardware renderer.
- 16 bit channel PNG files can be read
- DEHEXTRA working properly now
- various enhancements and fixes for ZScript.