Package gzdoom: Information
Default inline alert: Version in the repository: 4.11.1-alt2
Source package: gzdoom
Version: 4.6.1-alt3
Build time: Aug 27, 2021, 11:02 AM in the task #283951
Category: Games/Arcade
Report package bugHome page: http://zdoom.org
License: GPLv2+
Summary: Enhanced Doom engine
Description:
GZDoom is a Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features, among them: - 3D floors - Dynamic lights - Quake2/Unreal style skyboxes - True color texture support - Model support (limited at the moment) Warning! Make sure to place WAD files to /usr/share/doom/
Maintainer: Artyom Bystrov
Last changed
Aug. 27, 2021 Artyom Bystrov 4.6.1-alt3
- disable link-time optimization; - delete "Packager" tag
Aug. 10, 2021 Artyom Bystrov 4.6.1-alt1
- Update version to 4.6.1 - Add patch for fixing paths for soundfont (thx to jan@ FROM aur) - Add fluid-soundfont in Requires list
May 29, 2021 Artyom Bystrov 4.6.0-alt1
- Widescreen graphics for Heretic and Hexen - Sprite shadows like in the Build engine. Both in software and hardware renderer. - 16 bit channel PNG files can be read - DEHEXTRA working properly now - various enhancements and fixes for ZScript.