Package libbox2d: Information

  • Default inline alert: Version in the repository: 2.4.1-alt1.2

Source package: libbox2d
Version: 2.4.1-alt1.1
Latest version according to Repology
Build time:  Jun 4, 2021, 08:04 PM in the task #273559
Category: System/Libraries
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License: MIT
Summary: A 2D physics engine for games
Description: 
Box2D is a 2D rigid body simulation library for games. Programmers can use it
in their games to make objects move in believable ways and make the game world
more interactive. From the game's point of view a physics engine is just
a system for procedural animation.

Box2D is written in portable C++. Most of the types defined in the engine begin
with the b2 prefix. Hopefully this is sufficient to avoid name clashing with
your game engine.

List of rpms provided by this srpm:
libbox2d (x86_64, ppc64le, i586, armh, aarch64)
libbox2d-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
libbox2d-devel (x86_64, ppc64le, i586, armh, aarch64)

Maintainer: Arseny Maslennikov


ACL:
Alexander Danilov
@everybody

    1. doxygen
    2. libXScrnSaver-devel
    3. libXcomposite-devel
    4. libXcursor-devel
    5. libXdmcp-devel
    6. libXft-devel
    7. libXinerama-devel
    8. gcc-c++
    9. libXpm-devel
    10. libXrandr-devel
    11. libXt-devel
    12. libXtst-devel
    13. libXv-devel
    14. cmake
    15. libxkbfile-devel

Last changed


June 4, 2021 Arseny Maslennikov 2.4.1-alt1.1
- NMU: spec: adapted to new cmake macros.
Feb. 13, 2021 George V. Kouryachy 2.4.1-alt1
- Submajor version update
- Upstream switch to GH
June 11, 2019 Vitaly Lipatov 2.1.2-alt2.1
- NMU: fix build