Package openshadinglanguage: Information

    Source package: openshadinglanguage
    Latest version according to Repology
    Build time:  May 14, 2024, 12:18 AM in the task #347996
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    License: BSD-3-Clause
    Summary: Advanced shading language for production GI renderers
    Open Shading Language (OSL) is a small but rich language
    for programmable shading in advanced renderers and other applications,
    ideal for describing materials, lights, displacement, and pattern generation.

    List of rpms provided by this srpm:
    libopenshadinglanguage1.13 (x86_64, ppc64le, aarch64)
    libopenshadinglanguage1.13-debuginfo (x86_64, ppc64le, aarch64)
    openimageio-plugin-openshadinglanguage (x86_64, ppc64le, aarch64)
    openimageio-plugin-openshadinglanguage-debuginfo (x86_64, ppc64le, aarch64)
    openshadinglanguage (x86_64, ppc64le, aarch64)
    openshadinglanguage-common-headers (x86_64, ppc64le, aarch64)
    openshadinglanguage-debuginfo (x86_64, ppc64le, aarch64)
    openshadinglanguage-devel (x86_64, ppc64le, aarch64)
    openshadinglanguage-devel-debuginfo (x86_64)
    openshadinglanguage-doc (x86_64, ppc64le, aarch64)
    openshadinglanguage-example-shaders-source (x86_64, ppc64le, aarch64)
    python3-module-openshadinglanguage (x86_64, ppc64le, aarch64)
    python3-module-openshadinglanguage-debuginfo (x86_64, ppc64le, aarch64)

    Maintainer: Michael Shigorin

    Alexander Burmatov

      1. bison
      2. boost-complete
      3. clang17.0-devel
      4. cmake
      5. flex
      6. gcc-c++
      7. libnumpy-py3-devel
      8. libopenimageio-devel
      9. libpugixml-devel
      10. lld17.0
      11. llvm17.0-devel
      12. openexr-devel
      13. partio-devel
      14. pybind11-devel
      15. python3
      16. qt5-base-devel
      17. rpm-build-python3
      18. zlib-devel

    Last changed

    March 31, 2024 Michael Shigorin
    - E2K: llvm13.0 so far.
    March 22, 2024 Konstantin Lepikhov
    - batched: disable AVX2 (as not every hardware supports it).
    March 12, 2024 Konstantin Lepikhov
    - Fix build with lld (allow undefined version in lld).
    - x86_64: enable SIMD batched targets.
    - x86_64: disable CUDA (due OptiX requires).