Package radius-engine: Information

    Source package: radius-engine
    Version: 1.1-alt1_16
    Latest version according to Repology
    Build time:  Mar 29, 2020, 12:13 AM in the task #248809
    Category: System/Libraries
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    License: MIT
    Summary: A Lua based real-time 2D graphics game engine
    Description: 
    Radius Engine is a Lua script-based real-time 2D graphics engine designed for
    rapidly prototyping games. Built on top of SDL and OpenGL, games made with
    Radius Engine are portable to both Windows and Linux.

    List of RPM packages built from this SRPM:
    radius-engine (x86_64, ppc64le, i586, aarch64)
    radius-engine-debuginfo (x86_64, ppc64le, i586, aarch64)
    radius-engine-devel (x86_64, ppc64le, i586, aarch64)

    Maintainer: Igor Vlasenko


    ACL:
    Igor Vlasenko
    @everybody

      1. libtool
      2. libGL-devel
      3. libGLU-devel
      4. liblua5.1-devel
      5. /proc
      6. libglvnd-devel
      7. libSDL-devel
      8. libSDL_sound-devel
      9. libphysfs-devel
      10. zlib-devel
      11. libpng-devel
      12. autoconf

    Last changed


    March 28, 2020 Igor Vlasenko 1.1-alt1_16
    - update
    Feb. 8, 2017 Igor Vlasenko 1.1-alt1_8
    - converted for ALT Linux by srpmconvert tools
    Feb. 22, 2013 Igor Vlasenko 1.1-alt1_2
    - update to new release by fcimport