Package vcmi: Information

Source package: vcmi
Version: 0.94-alt3
Latest version according to Repology
Version in the repository: 1.4.5-alt1
Build time:  Oct 11, 2013, 10:01 PM
Category: Games/Strategy
Report package bug
License: GPLv2+
Summary: Open-source project aiming to reimplement HMM3:WoG game engine
Description: 
The purpose of VCMI project is to rewrite entire HOMM 3: WoG engine from
scratch, giving it new and extended possibilities. We hope to support mods and
new towns already made by fans but abandoned because of game code limitations.

VCMI is fan-made open-source project in progress. We already allow support for
maps of any sizes, higher resolutions and extended engine limits. However,
although working, the game is not finished. There are still many features and
functionalities to add, both old and brand new.

As yet VCMI is not standalone program, it uses Wake of Gods files and graphics.
You need to install WoG before running VCMI.

List of rpms provided by this srpm:
vcmi (x86_64, i586)
vcmi-debuginfo (x86_64, i586)

Maintainer: Igor Zubkov

List of contributors:
Igor Zubkov

ACL:
Anton Midyukov
@everybody

    1. libSDL_image-devel
    2. libSDL_mixer-devel
    3. libSDL_ttf-devel
    4. gcc-c++
    5. libswscale-devel
    6. libpostproc-devel
    7. libavdevice-devel
    8. libavformat-devel
    9. boost-asio-devel
    10. boost-devel-headers
    11. boost-filesystem-devel
    12. boost-interprocess-devel
    13. boost-program_options-devel
    14. zlib-devel
    15. cmake
    16. libfreetype-devel

Last changed


Oct. 11, 2013 Igor Zubkov 0.94-alt3
- rebuild with -O3 optimization
Oct. 10, 2013 Igor Zubkov 0.94-alt2
- rebuild with gcc 4.7
Oct. 8, 2013 Igor Zubkov 0.94-alt1
- 0.93 -> 0.94