Package DirectXShaderCompiler: Information

    Source package: DirectXShaderCompiler
    Version: 1.7.2212.1-alt0.3
    Build time:  Mar 27, 2023, 06:29 AM
    Category: Development/C++
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    License: Apache-2.0 with LLVM-exception
    Summary: DirectX Shader Compiler
    Description: 
    The DirectX Shader Compiler project includes a compiler and related tools used
    to compile High-Level Shader Language (HLSL) programs into DirectX Intermediate
    Language (DXIL) representation. Applications that make use of DirectX for
    graphics, games, and computation can use it to generate shader programs.

    List of rpms provided by this srpm:
    DirectXShaderCompiler (e2kv6, e2kv5, e2kv4, e2k)
    DirectXShaderCompiler-debuginfo (e2kv6, e2kv5, e2kv4, e2k)

    Maintainer: Konstantin Lepikhov


      1. cmake
      2. python3-devel
      3. ninja-build
      4. git-core
      5. libspirv-tools-devel
      6. gcc-c++
      7. spirv-headers

    Last changed


    March 26, 2023 Michael Shigorin 1.7.2212.1-alt0.3
    - E2K: update/adjust build scripts.
    March 21, 2023 Konstantin Lepikhov 1.7.2212.1-alt0.2
    - Use special rev of dx headers to compile.
    - Don't pack library separately due upstream changes and soname removal.
    March 20, 2023 Konstantin Lepikhov 1.7.2212.1-alt0.1
    - Updated to v1.7.2212.1.
    - BR: add directx-headers.