Package ode: Information

    Source package: ode
    Version: 0.16.2-alt3
    Build time:  Dec 19, 2023, 11:53 AM
    Category: Graphics
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    License: LGPLv2.1+
    Summary: The Open Dynamics Engine (ODE)
    ODE is an open source, high performance library for simulating rigid
    body dynamics. It is fully featured, stable, mature and platform
    independent with an easy to use C/C++ API. It has advanced joint types
    and integrated collision detection with friction. ODE is useful for
    simulating vehicles, objects in virtual reality environments and virtual
    creatures. It is currently used in many computer games, 3D authoring
    tools and simulation tools.

    List of rpms provided by this srpm:
    libode (e2kv6, e2kv5, e2kv4, e2k)
    libode-debuginfo (e2kv6, e2kv5, e2kv4, e2k)
    libode-devel (e2kv6, e2kv5, e2kv4, e2k)
    libode-devel-doc (noarch)
    ode-demos (e2kv6, e2kv5, e2kv4, e2k)
    ode-demos-debuginfo (e2kv6, e2kv5, e2kv4, e2k)

    Maintainer: Ilya Kurdyukov

      1. gcc-c++
      2. libSM-devel
      3. libgmp-devel
      4. libX11-devel
      5. libGL-devel
      6. libGLU-devel
      7. libICE-devel

    Last changed

    Sept. 27, 2023 Ilya Kurdyukov 0.16.2-alt3
    - LoongArch patch removed.
    - Build fix that should work for any architectures.
    Sept. 25, 2023 Alexey Sheplyakov 0.16.2-alt2
    - NMU: fixed FTBFS on LoongArch.
    March 1, 2022 Aleksei Nikiforov 0.16.2-alt1
    - Updated to upstream version 0.16.2.