Пакет godot: Информация
Исходный пакет: godot
Версия: 3.1-alt1
Собран: 14 июля 2021 г. 17:05 в задании #278085
Категория: Разработка/Инструменты
Сообщить об ошибке в пакетеДомашняя страница: https://godotengine.org/
Лицензия: MIT/X Consortium
О пакете: Godot Engine - Multi-platform 2D and 3D game engine
Описание:
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.
Список rpm-пакетов, предоставляемых данным srpm-пакетом:
godot (x86_64, ppc64le, i586, armh, aarch64)
godot-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
godot-runner (x86_64, ppc64le, i586, armh, aarch64)
godot-runner-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
godot-server (x86_64, ppc64le, i586, armh, aarch64)
godot-server-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
godot (x86_64, ppc64le, i586, armh, aarch64)
godot-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
godot-runner (x86_64, ppc64le, i586, armh, aarch64)
godot-runner-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
godot-server (x86_64, ppc64le, i586, armh, aarch64)
godot-server-debuginfo (x86_64, ppc64le, i586, armh, aarch64)
Сопровождающий: Sergey Bubnov
Последнее изменение
16 марта 2019 г. Sergey Bubnov 3.1-alt1
- 3.1-stable
2 января 2019 г. Sergey Bubnov 3.0.6-alt3
- fix for zstd-1.3.8
6 октября 2018 г. Igor Vlasenko 3.0.6-alt2
- NMU: merged features from autoimports build: * added runner binary and subpackage * added server binary and subpackage * added patch for armv7hl - removed ExclusiveArch: