Пакет deutex: Информация
Исходный пакет: deutex
Версия: 5.2.2-alt1
Собран: 14 октября 2024 г. 21:04
Категория: Редакторы
Сообщить об ошибке в пакетеДомашняя страница: https://github.com/Doom-Utils/deutex
Лицензия: GPL-2.0-or-later
О пакете: WAD composer for Doom and related games
Описание:
DeuTex is a .wad file composer for Doom, Heretic, Hexen and Strife. It can be used to extract the lumps of a WAD and save them as individual files. Conversely, it can also build a WAD from separate files. When extracting a lump to a file, it does not just copy the raw data, it converts it to an appropriate format (such as PNG for graphics, WAVE for audio samples, etc.). Conversely, when it reads files for inclusion in PWADs, it does the necessary conversions (for example, from PPM to Doom picture format). In addition, DeuTex has functions such as merging WADs.
Список бинарных RPM-пакетов, собираемых из данного SRPM:
deutex (e2kv6, e2kv5, e2kv4, e2k)
deutex-debuginfo (e2kv6, e2kv5, e2kv4, e2k)
deutex (e2kv6, e2kv5, e2kv4, e2k)
deutex-debuginfo (e2kv6, e2kv5, e2kv4, e2k)
Сопровождающий: Artyom Bystrov
Последнее изменение
1 октября 2024 г. Artyom Bystrov 5.2.2-alt1
- Initial commit for Sisyphus.
29 апреля 2021 г. Ferdinand Thiessen <rpm@fthiessen.de>
- Update to new upstream release 5.2.2
* Hexen graphics are now treated a bit more specially,
the last entry in the palette no longer counting as a candidate
to produce transparency in the output file.23 августа 2019 г. Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 5.2.1
* DeuTex supports textures in TX_START and TX_END markers
(introduced in ZDoom in 2003). These are used by certain
editors/engines for textures, with support for storing PNG and
JPEG files directly in the WAD. Extraction is likewise handled
for all formats.