Пакет moon-buggy: Specfile
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 | # Enable oldstyle to have a nearly nothing requiring package after rebuilding %define oldstyle 0 Summary: Drive and jump with some kind of car across the moon Name: moon-buggy Version: 1.0.51 Release: alt2_9 License: GPL+ Group: Games/Other URL: http://seehuhn.de/pages/%{name} Source0: http://seehuhn.de/media/programs/%{name}-%{version}.tar.gz Source1: http://seehuhn.de/media/programs/%{name}-sound-%{version}.tar.gz Source2: %{name}.desktop Source3: %{name}-sound.desktop Patch0: moon-buggy-1.0.51-pause.patch Patch1: moon-buggy-1.0.51-sound.patch BuildRequires: ncurses-devel texinfo %if !%{oldstyle} BuildRequires: esound-devel desktop-file-utils autoconf automake %endif Source44: import.info %description Moon-buggy is a simple character graphics game where you drive some kind of car across the moon's surface. Unfortunately there are dangerous craters there. Fortunately your car can jump over them! The game has some resemblance of the classic arcade game moon-patrol which was released in 1982. A clone of this game was relased for the Commodore C64 in 1983. The present, ASCII art version of moon-buggy was written many years later by Jochen Voss. %prep %setup -q -a 1 %patch0 -p1 -b .pause %if !%{oldstyle} %patch1 -p1 -b .sound mv -f %{name}-%{version}/* . autoreconf -f %endif %build %configure --sharedstatedir=%{_var}/games make %{?_smp_mflags} %install make DESTDIR=$RPM_BUILD_ROOT INSTALL="install -p" install # Create zero-sized highscore file touch $RPM_BUILD_ROOT%{_var}/games/%{name}/mbscore # Install working *.desktop files and an icon %if !%{oldstyle} desktop-file-install --vendor "" --dir=$RPM_BUILD_ROOT%{_datadir}/applications %{SOURCE2} desktop-file-install --vendor "" --dir=$RPM_BUILD_ROOT%{_datadir}/applications %{SOURCE3} install -D -p -m 644 %{name}.png $RPM_BUILD_ROOT%{_datadir}/pixmaps/%{name}.png %endif # Some file cleanups rm -f $RPM_BUILD_ROOT%{_infodir}/dir # Convert everything to UTF-8 iconv -f iso-8859-1 -t utf-8 -o ChangeLog.utf8 ChangeLog sed -i 's|\r$||g' ChangeLog.utf8 touch -c -r ChangeLog ChangeLog.utf8 mv -f ChangeLog.utf8 ChangeLog iconv -f iso-8859-1 -t utf-8 -o TODO.utf8 TODO sed -i 's|\r$||g' TODO.utf8 touch -c -r TODO TODO.utf8 mv -f TODO.utf8 TODO %files %doc ANNOUNCE AUTHORS ChangeLog COPYING README THANKS %if !%{oldstyle} %doc README.sound %{_datadir}/%{name}/ %{_datadir}/pixmaps/%{name}.png %{_datadir}/applications/%{name}.desktop %{_datadir}/applications/%{name}-sound.desktop %endif %attr(2711,root,games) %{_bindir}/%{name} %{_mandir}/man6/%{name}.6* %{_infodir}/%{name}.info.* %attr(0775,root,games) %{_var}/games/%{name} %verify(not md5 size mtime) %config(noreplace) %attr(664,root,games) %{_var}/games/%{name}/mbscore %changelog * Sun Feb 24 2013 Igor Vlasenko <viy@altlinux.ru> 1.0.51-alt2_9 - update to new release by fcimport * Fri Jul 27 2012 Igor Vlasenko <viy@altlinux.ru> 1.0.51-alt2_7 - update to new release by fcimport * Fri Mar 02 2012 Igor Vlasenko <viy@altlinux.ru> 1.0.51-alt2_6 - rebuild with fixed sourcedep analyser (#27020) * Sat Jan 21 2012 Igor Vlasenko <viy@altlinux.ru> 1.0.51-alt1_6 - update to new release by fcimport * Mon May 23 2011 Igor Vlasenko <viy@altlinux.ru> 1.0.51-alt1_5 - converted from Fedora by srpmconvert script |